Lee states that he headed a team of three people, with occasional community donations, who would spend four years creating the modification eventually ending up with 5,000 lines of dialogue from twenty different actors and three hours of gameplay for the first installment alone.
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According to Lee, the mod was first conceptualized in 2010, but development didn't begin until 2012, with a prototype being released for Fallout 3, and the first full installment being released for New Vegas. With the help of friends in the film, TV, radio, and live theater industries, Lee set out to create a modification of Fallout 3 for people who appreciated the style of the original Black Isle games.
Beta sign-ups should be opening up sometime this July.Project lead Brandan Lee of Radian-Helix Media, LLC was inspired by the games Fallout and Fallout 2 from Black Isle Studios. You can keep an eye on the project on its ModDB page here. The initial release of the mod will be under the 'Beta 2.0' banner, but it should be feature-complete at the time - presumably Radian-Helix are just hedging their bets and waiting until the swarm of eager new players have tripped off any bug-related landmines before putting a neat Version 1.0 bow on the project. Plus, don't forget the other mega-scale mod for New Vegas - Fallout: The Frontier - released a new trailer in time for E3 last year, so hopefully we'll get to see some more of that too in the next few weeks.įallout: New California will be landing on October 23rd, and will require Fallout: New Vegas to play. I do hope that New California is compatible with my gameplay mod of choice - Project Nevada - however, as I don't think I can comfortably return to New Vegas's gunplay without the slew of enhancements it brings.
They also hope to squeeze in tweaks before launch so that less beefy PCs can run everything smoothly.Ĭonsidering the limits of the engine they're working with, that trailer is genuinely impressive when stacked up against the original one for Fallout: New Vegas, featuring detailed environments and some impressively big battles. Apparently the branching main story (replete with 16,000 lines of dialogue, so say Radian-Helix) isn't quite enough, so they're aiming just that little bit higher. The developers will be looking for beta testers soon to help work out any kinks before the final release, as well as help them flesh out the mod with some side-quests. Right now, the main quest of Fallout: New California is finished - present, correct and playable from beginning to end. Within, a quite dramatic announcement trailer featuring some decent enough amateur voice-work and a whole lot of shooting. Originally announced in 2010 as Project Brazil, Fallout: New California is effectively a whole new Fallout game built on top of the New Vegas engine by modding crew Radian-Helix Media, and it's due for release on October 23rd.
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While the recently announced Fallout 76 might be diverging from series standards, it looks like fans of traditional dialogue and roleplaying-heavy Fallout adventures won't be entirely left out this year.